Maxi130TV
(Maxi130TV)
February 26, 2023, 1:28pm
#1
You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? I want the GUI stay above the head of the character.
What is the issue? When you look from different perspectives it looks weird.
What solutions have you tried so far? I haven’t found anything that could help me.
This are the properties of the billiboard GUI.
That is how it looks from a normal perspective and how it should look like.
1 Like
GuySalami
(GuySalami)
February 26, 2023, 1:30pm
#2
You have to make a part using Instance.new
and position in 4 studs above the player, weld it to the head, then adornee the ui to that part.
1 Like
Maxi130TV
(Maxi130TV)
February 26, 2023, 1:31pm
#3
Oh, do you know why my approach doesn’t work?
D9m9nt9d
(D6m9nt9d)
February 26, 2023, 1:32pm
#4
Use StudsOffsetWorld, not StudsOffset
1 Like
GuySalami
(GuySalami)
February 26, 2023, 1:32pm
#5
The Studs offset value is relative to the part and camera, so when the camera is facing downwards, like in the image, the relative y value from the dead is forward, hence the result.
Edit: As @D9m9nt9d mentioned, you should use StudsOffsetWorld
, because it isn’t relative to the camera.
Maxi130TV
(Maxi130TV)
February 26, 2023, 1:33pm
#6
I will try that, I will update you soon.
Maxi130TV
(Maxi130TV)
February 26, 2023, 1:35pm
#7
Is that how it is supposed to look?
D9m9nt9d
(D6m9nt9d)
February 26, 2023, 1:40pm
#8
no, did u set the studsoffset to 0,0,0?
1 Like
system
(system)
Closed
March 12, 2023, 1:49pm
#10
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