So basically I would want to unbind the function that’s binded to it already. Here’s an example script:
Game.ReplicatedStorage.BindableFunction.OnInvoke = function(variable)
return tostring(variable)
end
keep in mind that an example script.
I would want to delete the script when an event happens because Im trying to stop the script from doing anything when an even runs. But if I do that and clone the script and try to add the function again it says this:
So is there any way I can unbind the function and rebind it when I clone the script? I haven’t tried setting it to nil but I will see if that works. If you guys have any other ideas all help is appreciated. Just comment!