"Black dots" in render [GFX]

Hey, I’m making a simple PFP GFX, but when I render the image, some “black dots” appear in the image in one of the accessories, this is how it looks in 3D View:


And this is how it looks when rendered:

How can I fix this? (Note: I’m using Blender 2.79b, and I’m new to Blender too, so I won’t understand too complicated things)

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I’m not very familiar with blender but maybe it’s an issue with you’re rendering

Are you sure you don’t have some hidden objects?

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Nope, i don’t have any hidden objects

use the latest version of blender

Well, this will take a while, but I’ll try (I’m not familiar with Blender 2.9 interface)

2.9 isn’t that complicated, I jumped from 2.8 to it and it seemed pretty similar

Nevermind! I found out that there was a duplicate mask! (where the black dots where) I deleted the second one and the rendering went fine!

I think there 2 mask, 1 is black and another is white