Black lines appearing on textures?

I don’t know if this is roblox messing up or what but i made a few textures and in game when you get far away from them, black lines appear on the texture, hard to explain but heres some examples

UV Map:

Close-up:

Distance:

I don’t know if you can see it but there are black lines appearing on the texture and make it look off.

(TEXTURES WERE MADE IN GIMP) - if that has anything to do with it??

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It’s probably texture bleeding

Do you know how i could fix that if there is a fix?

It’s probably the models UV mapping not aligning with the texture. What does it look like in blender with the texture?

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