I was thinking this has something to do with the lighting but when I returned to defaults I still had this problem, When I am in test mode this doesn’t appear, it only appears when I am woking in studio. How can I fix this?
Either you have a plugin causing this, or a part/texture is zero-fighting with another (Basically clipping into eachother. Try to select the parts that have artifacting and see if you can delete the black part that is causing the zero-fighting (Try doing it with and without your plugins turned on). If this doesn’t work, it’s probably a rendering issue and not an issue with the parts you have in studio.
Yeah, that was the problem, I set lighting back to default but it still didn’t work, but then when I play test it all goes away. Pretty strange problem I would say.