BLADEBOUND: Second GFX Peek

Hello once again! Bright Crystal Studios is making progress with BLADEBOUND, and we want to present this GFX for you! Criticism and feedback is permitted!

13 Likes

This GFX looks very good! Nice job on it! I do think it’s a bit too white/bright though, maybe make it a bit darker.

6 Likes

Work on photo manipulation, as well as posing and color correction. The avatar is very stiff and doesn’t seem to be holding the sword correctly. There is way too much color correction, I recommend you try to experiment more with the settings.

4 Likes

I like the idea, but the text is a bit of a turn off. Lighting could use some work too. Other than that, its a cool GFX.

2 Likes

It’s not bad, but I personally think it’s a little too bright, and the way the character is holding the sword looks awkward.

3 Likes

I love this! The only thing I’d recommend is maybe decreasing the grass brightness and maybe sharpen the image. Other than that I think this is an amazing gfx! Keep up the good work!

2 Likes