Blender baking problems

hello, i’m trying to get my sword model colored into roblox studio. I’ve seen posts that should help me doing that so that’s not the problem here, my problem is that blender is doing weird whenever i want to “bake” my materials and colors onto my model

this is how it looks before baking, these are the colors and materials i need

however, this is how they come out when i bake them

I’m trying to get this done for almost a day by now and i can’t seem to find any similar problems to this. My colors and materials are put in a UV map and are baked using varieties of baking types such as: normal, UV, Combined and Transmission. none of the solutions i tried worked for me

i tried following this video, read through al kind of topics concerning blender baking problems and readed some topics from the blender community self, also readed this post.
if anyone knows a solution then please let me know every idea is welcome at this point. I’m sorry for the long post and thank you in advance

I’ve been having issues with baking as well, but with image textures. See if this tutorial helps you.

thank you for the the tutorial, and thank you for your time. i’ll check tomorrow (since it’s almost midnight for me) if this helps me. i’ll mark you as a solution if this helped, thanks again :slight_smile:

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so i followed the video/tutorial you gave me, and the baking progress actually gave the right colors for once. but sadly enough, the result wasn’t really what i hoped for

it’s probably because of a fault on my end, so i probably can fix it. since the baking progress did end up with the right colors (in the wrong place), i think i can say that the tutorial did help and that i can mark your response as a solution, yet again, i probably did something wrong with connecting the colors so i’ll find a solution to that.
I thank you for your time and the tutorial since i completely forgot to check grant abbit’s channel :slightly_smiling_face:

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