Blender GFX | Textures not loading properly

Hey there! Recently, I got back into Blender for making GFXs. I downloaded the latest version of Blender 2.9, but it seems Blender isn’t allowing multiple textures from studio.

For a step-by-step process of what I do to have this is the following:

  1. I download my textures for the hats in one model, which works fine.
  2. I download another texture and mesh in the same folder + same Blender tab.
  3. I begin to render the actual product and wait for it to finish. It seems to copy a texture from the last imported accessory texture to the other meshes, which happens to the middle circle.
    It happens to only affect accessories, not any other textures

Any and all help would be amazing! Thank you!

Maybe show us the material tab? You sure they are 2 different materials? With different Image textures. You might have accidently changed it.

I’ve checked, and it seems it changes to the new texture, but when I fix the changes, the rendering doesn’t work.

Maybe is texture messed up, try separate it