Blender mesh smoothness issue

I have made a low poly magnifying glass frame in blender:


As you can see the edges are very defined and the texture of the SmoothPlastic is very flat. However I am attempting to create a more smooth and shiny look to the mesh, such as this mesh.

It is smooth and shiny rather than flat and defined. How can I get a look like this image with my magnifying glass frame? Thanks in advance.

Finally got it!
In blender > Import the mesh > edit mode > CTRL + A > CTRL + E > Clear Sharp
Result:

You could go to Object Mode and select what you want to be smooth, then go to Object (at the upper left side) then press Shade Smooth. You can revert this by selecting Shade Flat

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