Hey, I made a morph on blender and on the meshes where I added subdivision surface I have several holes and shadows triangles on the morph and there is a weird bug between the colours (idk how to explain that)
Picture :
Hey, I made a morph on blender and on the meshes where I added subdivision surface I have several holes and shadows triangles on the morph and there is a weird bug between the colours (idk how to explain that)
Picture :
I tried to delete the subdivision surf on my mesh and the holes have disappear but someone know how to fix that without delete the subdivision surf
there is this render setting in roblox studio try to change that to something better. Also when you imported your mesh did you unclick the “resize mesh” I’ve heard that can cause trouble sometimes.