Blender Mesh Won't Import Properly

I have having a weird glitch where a model I made won’t import into Studio properly. It has a weird glitch:
In Studio:


In Blender:

How do I fix this?!

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Its because face normals are looking the wrong way
Go to blender
Select this icon:

image

Then selectimage

Now you can see the normals, blue = okay for you, red = inverted, select the red parts go to mesh - normals - flip =

In case everything is red then Go to edit mode, select everything with A and then F3 For searching and write down “Recalculate Normals”

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