Olicai
(Olicai)
March 28, 2019, 10:14pm
#1
Hello,
I am trying to import my FBX guitar into Roblox. I have uploaded the UV map to the guitar, but when I apply it the model results in red even when set to the brown in the texture.
From Studio:
From Blender:
I have tried re-wrapping the UV, putting it into a separate place, but nothing works.
If anyone has any ideas, it would be greatly appreciated!
1 Like
If this was exported as an fbx, a quick way of getting rid of that is to export it as a obj instead. This works because the obj format doesn’t support vertex colors You can also reset the vertex colors yourself (if you’re using blender, then read this thread on blenderartists.org ) and export it like you normally would.
I think this may help. Your post may be similar to this .
4 Likes
XAXA
(XAXA)
March 28, 2019, 10:20pm
#3
Are you sure the texture is even being exported?
1 Like
Olicai
(Olicai)
March 28, 2019, 10:25pm
#4
This actually worked, thank you! I was super confused.
1 Like
I’m just constantly using your quote as I have no understanding of Blender. Sorry.
1 Like
you have to turn of vertex colors when you export