I am trying to import my mesh into Blender with its color included as it is in Blender but every time I do so it comes out grey. I’ve tried saving the texture as a png but in Photoshop and paint.net the texture will not open. I’ve also tried opening a new blender project and pasting it there and I’ve also colored a block and imported it into Roblox studio but none of them come with color.
The Search button up top does wonders!
Pong Ping! thank you for notifying me @Scottifly! You can use 2 methods for this @MightismWyven. Either the FBX method or the OBJ method.
OBJ method consists of separating the materials, with the different colors, (In your case the black on the mountains, and the green on the bottm). You can also bake the materials, or texture paint it.
FBX method consists of painting the mesh using vertex paint, Then assigning an material to it, which has a vertex color node.
-Hope ya luck !
I don’t think I understand what your talking about correctly, I separated the colors by material and even by selection and exported every single color but they still came out gray. Could you elaborate on what you meant?
Seperate them, Export them as an obj group, after which you will select your colors in studio!
Or you can also export from blender via fbx. The easier thing to do is just recolor them in roblox via properties tab on the right side panel. This way you can save on file size. First in blender, separate the 2 color black & green. Do that by right clicking the model, press tab to go edit mode highlight everything by pressing A, then press P and select: by Material. By now when you switch to object mode, you will have 2 separate meshes , green & black. Now export them separately via fbx. Right click one mesh and go to file tab upper left, scroll down & press export, select via fbx, then look for the panel that looks like this:
change scale & check 2 boxes( select object & experimental boxes), then click export. Do the same with the other meshes. When you import and this pop up appears click yes. and do the same thing with every import.You are using blender materials, blender materials are not the same as roblox materials, you can either seperate the colours and import them separately and then colour them in roblox studio but not very recommended, or you can texture it using this
“Texturing” in that manner doesn’t allow you to actually add texture, which is why UV mapping exists.