Ellow Devs!
I make my meshes on Blender, Since materials from blender don’t get exported like the mesh, you have to separate the meshes then export them, or either bake them (which I chose {Fewer parts = Less lag.})
So here’s My mesh (With texture in Studio.)
I made my texture in Blender. As you can see it has the same problem.
Nodes:
(U might need the idk)
Anyways, I think this is something called bleeding or aliasing… I have no idea on how to fix this, this has already gone 3 days, I can’t really think of anything, I might have to delay my release. Anyways for those who know, please do tell me thanks.