Blender not properly importing textures (and creating redundant textures)

What do you want to achieve?"
I want to import a model into Blender from Roblox Studio.

What is the issue?
When I do so, textures are missing and it creates tons of textures—some even being duplicates.

What solutions have you tried so far?
I’ve looked for solutions and found nothing helpful on the DevForum. I’ve even tried exporting just one room and it didn’t make things easier.


In Roblox Studio


In Blender (Why is the sofa transparent??)

image
5 of the same texture

image
Notice how the scroll bar is insanely small

Is there any fix to this?

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For the transparent couch… make sure the blend mode is “Opaque” under material properties. That should fix the transparency :sweat_smile:

As for the texture I’ve also had that issue. Was such a headache until I came across this unlisted video. Watch through it & it should solve your problem —> https://youtu.be/yhqdpBK0ZGY?si=C397hjcPsiXQFtKF

1 Like

I probably should have mentioned this before, but the whole house exports as a single OBJ with a ton of textures.

This does work, but I would have to do this for every single texture. As I’ve shown before, there are a ton of textures on the object. In fact, it’s added about 180 textures to my file.

Yeah its a very tedious process with doing it with every texture but thats how I do it sadly…