Blender only renders a part of my mesh

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? I’m making a render for my next developer forum post

  2. What is the issue? When I click the render button in blender it only renders a piece of my mesh

  3. What solutions have you tried so far? I have googled and tried to fix
    on my own

This is what it’s supposed to be
Capture

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Are you using any modifiers? Sometimes the modifiers have independent detail values that are different between the viewport and final render—the subdivision surface modifier is an example of this:

Untitled

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Yes I’m using subdivision surface

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