I’ve been animating for a while in both programs, but i don’t see any difference except it’s harder to export animation from Blender to the game. Can You explain which is better for an intermediate animator?
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blender can allow for more freedom, such as bending r6 arms, but it might be harder to learn, and it is more complicated overall.
I use moon animator, but if you want to use blenders constraints, you could use blender instead.
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thanks for explanation! I’m gonna use both i think
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