I am currently texturing a mesh for my friend’s game in Blender, however when I try to paint using the image editor, it paints the wrong color:
I’ve selected the color to be the same as the background on the photo above, but as you can see, it’s painting a lighter color. This isn’t happening when I paint in the viewport and I only experiencing this problem on a BumpMap texture.
Any clue why this is happening and how I can fix it? Thanks!