Blender Porting Help

Whenever I load my character in Roblox studio with load character lite, it spawns with these green circles around it, anyone know how to make it so it doesn’t spawn that way? Also when I try to load my character in blender it doesn’t show up.

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Can you show us a screenshot of the problem?

No, I cant get a screenshot, rip. But I know that it looks like there are these green circles on the avatar.

Screen Shot 2020-10-16 at 20.50.29
Is this enabled? To get rid of it, try disabling it.

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That’s the rotation tool. Click anywhere of the viewport frame and it should be gone.

These are constaints. Remove them in the model tab. For more detailed explanation see @crystalkammy’s post

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Uh, I meant they were on the Characters shoulder and chest. The rotation tool is in the shape of a sphere. And they were all green instead of being multi-colored.

Thanks, I didn’t realize that the whole time lol.

Thanks, do they affect anything in Blender?

Not that I am aware of. I think they are just visuals

Oh, thanks. Also, do you know how to make it so when you import a Roblox avatar into blender, all the body parts and cosmetics are just one part, rather than having them all separated?

Yep. Let me show you.

Lets say these are our 2 hats
image

To merge them, simply select the 2 (hold shift and select them both 1 at a time) and then click CTRL+J Or right click and click join.

Visual Image:

Before:


After

If any of my posts helped, please mark it as a solution c:

Thank you! This helped a lot and I certainly will!

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