Blender Rendering Issue

Hello fellow reader! Today I’m having issues with rendering my gfx. I made the whole thing in blender. But, when I go to render it, it only shows the legs. If you can help me that would be great! Below are the images attached.image_2021-02-01_220202

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The first one’s the actual thing made and the second is the render.

Don’t you have to move the camera?

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The same thing happens even when move the camera.

Are you sure you are not visualizing the last render instead of render again?

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Sorry if I am late but, make sure the alpha is deleted from the texture node and make sure its not set to visible

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Hello! Thank you for responding! I’m new to Blender so I really don’t understand the aspects of it or what you just said. A little explanation would be great!

If I did do that, how would I know (I’m new to blender :slightly_smiling_face:)

Hey @Amazin_Builds!
It looks like you don’t have your camera pointed at your character as @GAFFAL_1236 pointed out.

This is what the camera looks like in the default scene

To position it correctly, make sure you are looking at your character in the viewport and then press this combination: Alt + Win + 0 Make sure that the zero you press is the one on your numberpad.

If that worked then you can skip this bit but if you don’t have a numberpad on the right side of your keyboard then you can find the button in the menus. Here is a screenshot showing the path to the button.

If you couldn’t find the camera object in the viewport then you can add on back in by pressing Shift + A and selecting the Camera option.

Hope this helps!

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Hey, you can press F12 to render and F11 to see the last render.

Thank you so much! It worked. Got this as the finished product:

. Probably going to adjust the lighting. But, thank you very much!

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No problem. :smile:
If you have other problems you can also search for questions and answers here as well: https://blender.stackexchange.com/
Good luck with your project!

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