Blender rig exporter/animation importer

If anyone is having trouble with bones not showing after rebuilding rig:

Make sure to enable “Show overlays” at the top right :sweat_smile:

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Is there a way to export an animation made in roblox to use it in blender?

is there a way to edit a keyframes position/rotation like in the roblox animation editor?
image

Select a bone and go to the section “item” of the n-panel

You might also want to change the rotation mode:

IIRC the default is quaternion.

thanks, but the arms rotation and location is inverted/off?
image

What is showing on your viewport isn’t always what’s registering on the animation, take a look at your keyframes and see if everything is keyed and correct:

image

also, make sure auto-keying is on.

It could be something else but since you only provided a screenshot of your viewport I can only think that something is wrong in your timeline/keyframes.


the x,y,z rotation is same as in the studio animation editor

What version of Blender, the addon, and the Roblox plugin are you using? Also, are you using Den_S’s version or Cautioned’s?

To be honest, I have no idea what could be causing this, but I’m using Blender 4.0, the Blender addon version 1.9.6, and the latest version of the Roblox plugin and I’ve had no issues (I use r15 though). Both Blender addon and Roblox plugin from cautioned’s fork.

blender 4.1 and den_s’s version
it seems the rotation x is inverted (75 in roblox = -75 in blender)
and that y rotation in roblox animation editor is z rotation in blender xyz euler
the location is still off though

Sorry for the late answer.

That version is no longer being maintained, maybe try using Cautioned’s version.


That’s weird, I’m sorry, but I don’t know how to help you other than suggesting the maintained version of the plugin/addon.


This is not a bug though, Roblox uses Y as the up-coordinate but Blender uses Z, this one you’ll need to get used to or change the rotation order in the item tab.


can someone help it just errors when i try to import an obj

Im not sure what the script is saying. But this can usally to do with a parenting issue, or an one or meshes are inverted.

it got fixed when i used cautioned’s fork of the blender addon

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cant believe i didnt see this until now, you are a lifesaver chief!

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This animation is broken when uploaded to roblox from Blender, I’m currently using Blender 3.6 as I know the latest version has some issues with the roblox animation add on and the animation is in 60 fps. Her is the difference between the animation in blender and studio:



If anyone knows what could cause or is causing this issue I would be really glad to get your help

Nah im on 4.0 and it dosent work

A suggestion, is trying to import this animation into a clean workspace and see if the issue persists

For those who have problems with import, this does not depend on the version, but on the rig you installed, use this rig to work with version 4.1


R6IK02.blend (1,3 МБ)

And delete version of the program by Cautioned
and install the original calmly, using the rig that I attached in the message back Use this Blender addon

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I have tried this now and there is still the exact same issue with the animation

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