For y’all getting errors when you import the rig into blender, all you have to do to fix it is use a past version of blender to import it. What I do is just use one version for modelling, (3.5), and another for animating (2.9).
Alternatively, if you prefer to model in newer versions, just import the rig in your old version, save the imported rig as a blender file, then open the blender file in your new blender version and animate it there. As far as I know, you should be able to export your animations in the newer versions fine.
plz update it, im slowly going insane, idk if roblox studio just hate macbooks now or i turned off a certain setting but animations on the animation editor/in game is bugged (this is also happening in moon animator)
Shouldn’t the rig when I import it be aligned with the RigMeta, thingy? Also shouldnt it be at the cursor? Cause its sending it a little away from the cursor
I think I may slowly be losing touch with reality. I’ve been attempting to import custom rig animations using this however, since I have no bones I cannot go to pose mode, which means I cannot access the plugin.