Blender Scene Render, some character parts are faded? (Cycles)

So I’m making a scene render so everything is just in one model in blender and I go to cycles about to render everything and some hats and body parts are faded out or invisible?

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Does anyone know how to fix it?

Nevermind. Fixed the issue. Just re-inserted the textures and I was good to go. :slight_smile:

To anyone needing help who had the same issue as me, I suggest watching this video:

when you import an roblox avatar mesh from studio to blender, theres 2 images inputs to the BSDF delete the bottom one and it wont be transparent. or you can just you use EEVEE, it doesn’t have this problem at all, and it takes way faster to render