Blender UV Texture Roblox Clothing

I’ve remap the exported r15 to match up with roblox shirt and pants templates
im starting to get this black line, when i zoom away…
maybe it’s the anti aliasing?

Roblox engine
Anti
Anti2

The blender shot also shows and im trying to figure out how to remove them…

In your UV, do you have vertices right on the edge of the boundaries? This can cause bleeding from outside the image. Try scaling everything down to have a border around the actual map. Same with edges in-between faces, like how the default clothing templates have whitespace between each face.

well im pretty sure i’ve done that, i did use other clothing templates to determine where it should line it.
this is just the upper legs UV vertexs points

blue[B] it’s really close but within the limits