I request blind tracing to conserve time and energy while hustling in Roblox Studio.
What I mean is that when an object is selected, it should follow through with the mouse while resizing or positioning and not stop at the end of the screen. This causes issue while handling small and big objects together when you have to continuously readjust the camera frame.
An example of this system can be seen in blender, when the mouse re-locates itself back to the screen’s center once it hits the top which helps with the flow.
Current behavior :-
Requested behavior :-
Would love to see this on the platform to make building easier for us!