Well I did it using while true do but I would like to know if there are other means that are better, if there are which ones?
1 Like
Can you send over your script?
local Eye = script.Parent.Eye
local Pupil = script.Parent.Pupil
while true do
Eye.Texture = "rbxassetid://"
Pupil.Texture = "rbxassetid://"
wait(4)
Eye.Texture = "rbxassetid://"
Pupil.Texture = "rbxassetid://"
wait(0.025)
Eye.Texture = "rbxassetid://"
Pupil.Texture = "rbxassetid://"
wait(0.0125)
Eye.Texture = "rbxassetid://"
Pupil.Texture = "rbxassetid://"
wait(0.025)
Eye.Texture = "rbxassetid://"
Pupil.Texture = "rbxassetid://"
wait(0.0125)
Eye.Texture = "rbxassetid://"
Pupil.Texture = "rbxassetid://"
wait(0.025)
end
2 Likes
Is it a constant 4 seconds for each blink? I would personally change that to a random value, between 0.5 and 4 seconds for a blink, to be more natural, in multiplayer people would be in sync to each other/patterned and it’d be really disconcerting. I cant personally think of any way to make it faster than while true do, and tbh it shouldn’t make a huge impact.