Blockbench Imported OBJ Texture Issues

Hello, I recently decided to use Blockbench to make models since they’re quite simple, as a test model i decided to import the lantern, however I have no clue why and how to properly import pixelart textures since I am having these issues:

This is how it looks inside Blockbench

You need to upscale your textures (around 1024x1024 is the max before it starts being compressed I think) in order to display crisper textures. Roblox hasn’t got around to adding nearest-pixel rendering for textures on meshes or decals yet.

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oh hm that sucks, i guess ill have to do that

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Was this ever fully resolved? Similar issue myself.

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