Blood particles depending on death

Hello everyone

Quck note: i am still pretty bad at lua and this might turn out as a system :sob:

So basically there are 2 types of blood particles

1st one being not severe
which means anything from getting shot to just falling into a pit of lava

this is not so severe

This is severe

I hope you understand, basically im aiming for something like centaura except no bones are sticking out

Thanks for reading!
(and yes this is a repost)

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So, I’ve made a few blood systems in the past and have done them a variety of different ways.

One way is creating a red, growing cyllinder in the torso of the character.

Another is having a tshirt of blood go on the character.

Another is having particle emitters emit red particles doctored to look like blood.

The final way is decals and or screen guis being added on parts of the character to look like blood.

Hopefully any of these can help, I can also try and come up with some code samples.

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all of these ideas sound great! i will try them