Blox Piece Update 8

:exclamation::exclamation: UPDATE 8 :exclamation::exclamation:
:earth_africa: NEW WORLD EXPANSION :earth_africa:

New content:

  • Level capacity increased to 1000.
  • Added Kingdom of Rose country (massive).
  • Tons of special quests added with unique rewards.
  • Added Green Zone extension.
  • Added Dark Arena island.
  • Added Graveyard island.
  • Added remote islands.
  • Added Barrier fruit.
  • Added 5 new swords.
  • Added 2 new guns.
  • Added a new melee style.
  • Added multiple new accessories.
  • Added multiple misc. NPCs.
  • Added 2 new unlockable boats.
  • Added 4 new bosses.
  • Added a new raid boss:
    • Unique rewards.
  • Added Fruit Factory special event.
  • Added Sea Beasts:
    • They will now spawn randomly when sailing.
    • Killing them can be done with skills or ship cannons.
  • Better ships system:
    • They now have a health bar and cannons.
    • They can be damaged by cannonballs and skills.
  • Added race progression.
  • Added a hidden way to reset stat points and change race without Robux.
  • Added top bounty/honor leaderboards for individual players.
  • Reworked the bounty/honor system:
    • Bounty/honor capacity increased to 10M.
    • More bounty/honor earned from killing enemies (stops at 250K).
    • Bosses now reward a great amount of bounty/honor (stops at 2.5M).
    • Dying to enemy NPCs now reduces your bounty/honor based on your level (only when you have 50K+).
    • Can no longer lose bounty/honor in PvP until reaching 2.5M+.
    • Bounty/honor gained or lost from PvP is based on the enemy’s level and bounty/honor (you won’t lose as much anymore).
    • β€œ1v1” system: You can only kill or die to the same player up to 3 times every 3 days.
      Example: If you kill a player 2 times, and they kill you 1 time, you can’t earn bounty/honor from each other until 3 days pass because the score would be 3/3.
  • Added PvP damage/defense buffs system:
    • Every 500K bounty/honor, your PvP damage and defense will increase a certain amount.
    • You can check your current buffs by talking to an NPC.
    • This makes it so people with massive bounty can 1v3 and still win.
    • Note: to balance out the duration of PvP battles, you gain more defense than damage from these boosts.
  • 2 new bounty/honor rewards added.
  • Reworked and/or enhanced visuals of the following fruits:
    • Flame
    • Light
    • Dark
    • Gum
    • Buddha
    • String
    • Ice
    • Phoenix
    • Bomb
    • Paw
    • Magma
  • Increased experience gained from enemies (faster mastery leveling).
  • Stronger enemies now train partial buso, they can break your Element if your level isn’t high enough (logia effectiveness weakens as the level of your enemies increases).
  • Added different music to each area.
  • Energy regeneration speed scales up with level (1.5x max).
  • Added 2x drop chance Game Pass.
  • Added the ability to gift Demon Fruits with Robux.
  • Made sounds slightly louder.
  • Increased the amount of Beli received from Robux purchases in the new world.
  • Increased mastery capacity to 600 on everything.
  • Saber progression now has a level requirement and can be unlocked at 1M+ bounty/honor.
  • Nerfed weapon progressions.
  • Fixed Chop’s speed glitch.
  • Reworked musket tornado.
  • PvP only stays disabled for 10 minutes in the new world after dying (still 15 minutes in the main world).
  • Players now heal faster over time.
  • Secret Ancient Weapon added.

Note: This update is only the beginning of the New World, more islands and content will be added to this map in the future!

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