@Void_Frost Unfortunately not. I cannot display HTML in Roblox and some links may lead to third-party websites which would require to manually copy and paste the link. Having a website allows me to be more flexible with what I can do and allows mobile support.
@Lemon553311 I understand, however all the categories will be filled with assets, but all of this mostly depends on people who submit the assets. If you find any original (made by the person who uploaded the asset or the person who uploaded the asset was authorized to upload it) and good quality sound in Toolbox you can submit it.
How many people use this daily? I really like this, this is my go-to source for anything open-sourced that I wanna find. It’s my favourite roblox website. As in community made, It’s just so great. If anyone has a plugin, module, model, guys, just submit through here:
Just heads up, I am gonna be reviewing all the asset submissions during summer. Since there is not much of them and I don’t have time to review them for couple months.
Toolblox has been created for developers to find original virus-free assets for their games (mostly plugins), creators of those assets may benefit from this. But I realized that clothing designers may not be getting full benefits on the platform due to the massive clothing botting so I am planning to expand Toolblox to clothing, however before I do that I need your feedback.
Should I expand Toolblox to clothing? So original clothing designers can benefit?
This is the JSON file that stores all assets in the “database.” You can use a HTTP request in Roblox to fetch it, and remap links to their IDs using a string pattern match; for example:
local toolbloxAssets = ... -- Make HTTP request and decode JSON
local toolbloxIds = {}
for index, item in ipairs(toolbloxAssets) do
-- "%d+" matches a number within a string, up until it finds a non-numeric character
-- "%d" represents a number, "+" tells the matcher to keep going until if finds a non-number
local result = string.match(item.link, "%d+")
-- if it finds a match for a number, add it to the IDs table
if result then
table.insert(toolbloxIds, tonumber(result))
end
end
print(toobloxIds) --> { 123456, 234567, 345678, ... }
One thing I would ABSOLUTELY LOVE would be models that link to GitHub instead. For example, I feel like DataStore2 shouldn’t be here (it can’t even be updated even if Kampfkarren wanted).
I really like this website, it does seem like there’s people using it, everytime I go to it it doesn’t have to initialize the glitch project and stuff so
If this did become a plugin, GitHub type of stuff would be harder to do, but I guess repro to roblox did it soo maybe that’s possible.
Also a little notice, anyone that uses my files (like assets.json which does not exist anymore), by any means, must credit me or link my website somewhere. Thanks!
You can probably use the Network tab in your browser’s DevTools (F12) to find the API, but you’re better off asking the developer of this resource for information pertaining to it.