But can you move & chat ? ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ
can you add a option to use a ban land for banned players and a plugin for a catalog of blueberry addons like my chat module?
This might not work but I may have an idea that would make this safer:
- Rather than displaying a GUI, teleport the players camera to a surface gui far, far away that is created by the server.
- After its teleported (the camera), destroy the Player instance. I am pretty sure the player will still be able to see the surface gui, but they cannot do anything.
Wow you really outdid yourself on the blueberry module keep it up!
They will get kicked by roblox itself (pretty sure) if there player is destroyed.
To see the updates please go to Blueberry v1.11 — A new way to display punishments - #37 by InfiniteBlackPIX this is the update log post.
Please report to us any errors, feedback you might have for blueberry!
– Just Saying this since some people might not know
Repost for new people
They dont get kicked by Roblox. The only thing that happens is that their playerlist gets glitched and their esc menu gets emptied of players. I destroyed my player (on the server) and I waited 5-8 minutes but still no kick.
Delete the 3 scripts, no?
pretty sure after they click understood it kicks them.
couldnt you just teleport the exploiter to a private server when they join? kinda like how anomic does it
I’d suggest removing the screen that says why. Just kick them straight away, they can literally exploit while that menu is open lol.
Hiya, I’m preeeeetty sure exploiters can read ModuleScripts, and if that’s the case then you should probably move the Discord Webhook option to a server script and somehow make it work like that (?) to prevent exploiters from gaining access to the webhook and abusing it.
You do not need to do this as long the ModuleScript is not required by a LocalScript, Roblox does not send ModuleScript bytecode unless a LocalScript requires the module.
Ohh alright nevermind then! this character limit is so annoying, why can’t it be like 10 or 15 characters…
This is an amazing script! Very clean and helps with moderation. My only suggestion is adding a bring and to command, though people could add further commands on their own most likely.
This system is focused on displaying punishments which means punishments like Kick, Ban, and Warnings; therefore I do not see the usage of this
I was just thinking of it as a basic utility and management script. With those two commands games wouldn’t really need any other admin services, but basic admin is alright for the most part so I can just keep that as a feature if things like that won’t end up being added. I do think a remove timebans button would be a helpful feature as well.
I found an error besides removing timebans, lower ranks can execute commands on higher ranks, that’s a pretty large issue, I thought it wasn’t a thing because nobody can execute commands on the owner.
Indeed, the only protected person is the game/group owner. Bluerberry wasn’t initially meant to have a panel, so we didn’t structure the Replicated API good enough. We will try to improve it in the future.
Until then, you can always script your own connector that would check the requests, and then use the Server API to record them.
A bit late, but I wanted to chip in. This has good intentions, and I see that effort was put forth to make it work, but it loses sight of some things.
You can trust nothing coming from a client. You can guarantee nothing about what they can see. There are things you can not stop them from doing, no buts. No matter how many checks you make, exploiters with sufficient tooling can essentially run their own localscripts, allowing them to play with remotes. This is DANGEROUS.
That is why the solution is to remove them as soon as possible. The only advantage here is that they are not permitted a character when they join, but you can achieve that by ticking a property on the Players service off.
Style is not the priority. Thank you for your contributions, though.