Boat keeps glitching out

The boat is pushed using boyGryo, bodyVelocity. I also have bodyPosition to keep it still, however it still glitches when hitting other parts.

These are the properties for the bodyPosition:

image

Where are the BodyPosition & BodyVelocity located compared to the logs (where the boat collides with the other Parts)?
If they’re above the other Part then they will try to push toward it and the higher Position will try to tilt the boat nose down like the video shows.
Try placing them at the same height as the logs, that way when they hit they won’t try to tilt.

Okay, i’ll try that out.

Character limit - Ignore