Hi there! I am in the process of making a cave obby. There is one feature I would like to include to this map before its done.
In one section of the cave, there is a huge lava pool. The only way to get across is by jumping on stones. Pretty simple. However, whenever the player lands or stands on one of these stones, I want the stones to sink a little, if that makes sense. Here is a picture of what I mean:
I assume in order to do this I’m going to need some type of Body Mover. I have never used these before, so my question is which one should I use, and how do I use it. The description on the dev hub seems a little to wordy. I assume the code will go like this:
local part = game.Workspace
part.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
--- Code for body mover
end
end)
I did look this up on the forum and found nothing
Thats all, have a good day.