Body scales. The body is too wide

Please help me reduce the width of the body, I use this script.

local Players = game.Players

function PlayerJoined(Player)
	local function RemoveMeshes(Character)
		local Humanoid = Character:WaitForChild("Humanoid")
		wait()
		local CurrentDescription = Humanoid:GetAppliedDescription()

		CurrentDescription.Head = 0
		CurrentDescription.Torso = 0
		CurrentDescription.LeftArm = 0
		CurrentDescription.RightArm = 0
		CurrentDescription.LeftLeg = 0
		CurrentDescription.RightLeg = 0
		Humanoid:ApplyDescription(CurrentDescription)
	end
	Player.CharacterAdded:Connect(RemoveMeshes)
end

Players.PlayerAdded:Connect(PlayerJoined)
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Instead of doing it like that, why don’t you just modify it in the game settings?

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I need the body that is obtained in this script

Is it like a character you change into? Like a morph or a different outfit type thing?

HumanoidDescriptions have a WidthScale property which you can adjust to change how it scales

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