sometimes the body velocity simply doesnt apply to the character
i put a print command and it prints 0,100,0 for the velocity but doesnt move the character
normally it works well but sometimes it just doesnt apply (inconsistent)
local vault = Instance.new("BodyVelocity",Torso)
vault.MaxForce = Vector3.new(0,250000,0)
vault.P = 9e9
vault.Velocity = Vector3.new(0, 100, 0)
game:GetService("Debris"):AddItem(vault, 0.025)
print(vault.Velocity)