You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
I want to make it so that whenever a player is hit with a body velocity with a negative Y value, they bounce off the floor instead of weirdly bugging out.
What is the issue? Include screenshots/videos if possible!
No matter what I try, the player just clips through. Sometimes just flings outside the map…
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I’ve tried no ragdoll scripts, but it doesn’t work. And I tried to look for someone else who had this problem but to no avail. And thicker parts don’t work, just makes the player stuck inside.
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
If anyone can help please let me know, I’m new to the dev forum so please excuse me if I do something wrong.
Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.
maybe the velocity is too high? Roblox’s physics handling allows collisions to fail if a part going too fast hits a part that’s too thin
nvm, just saw the part of your post about the player getting stuck inside instead
you may need to use custom character movement to allow phyics to work properly on characters. or set the character to platform standjng whenever you want to bounce
whats the MaxForce on the body velocity? ideally, you want a MaxForce high enough to move the character, but not so high it can force them through blocks
PlatformStanding is a property you can set in the humanoid
it pretty much disables Humanoid physics to re-enable normal physics, but you can’t control the character while it’s ongoing
and custom character movement would be like scripting your own movement that takes into account the body velocity, or allows you to add some velocity onto the character without the bodyvelocity