BodyAngularVelocity not working?

I have the AngularVelocity set to (0, 2, 0) which to me should rotate on the Y axis constantly, however, it doesn’t move.


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BodyAngularVelocity cannot rotate Anchored objects. (same goes with other bodymovers i think)

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As what @20amir02 said, try unanchoring the Part then see if it works.

Unanchoring cause the part to just go nuts and spasm basically.

cc @TerrorPieYT

Since BodyAngularVelocity is effective on unanchored parts, maybe try to implement a script into that part to make it rotate:

while true do
for i = 0, 360, 1 do
	script.Parent.Rotation = Vector3.new(0, i, 0)
	wait(0.1)
end
end

If you place this script inside that part, it would rotate that part by 1 degree every 0.1 seconds on the Y axis. (While still having that part anchored!)

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