BodyForce Not Working

magnitude = 100

left = Vector3.new(-1, 0, 0) * magnitude – You could also use Vector3.FromNormalId(Enum.NormalId.Left)

script.Parent.BodyForce.Force = script.Parent.BodyForce.Parent.CFrame:vectorToWorldSpace(left)

It gives no error.

It does actually work, try multiplying it by something like
left = Vector3.new(-5, 0, 0) * magnitude
It only moves a bit when it’s as your original code
Or either change the magnitude to a higher/lower int for more force

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