Hello, I am making a drone that follows a player I used body gyro and body position but as you know they are deprecated what would I use and how would I use it to accomplish this?
AlignOrientation for bodyGyro, and AlignPosition for bodyPosition. I’d say they aren’t as good as bodyGyro and bodyPosition tho
6 Likes
Bump as I am also looking for a good solution on this. I don’t understand why do I need some invisible part + attachment now to move parts. I don’t want to align them with anything, just wanna give it a vector + velocity/force and off they go.
Cannot understand how is this even efficient, I gotta add more parts to the game now and more calculations are made since more than 1 part/model is taken into consideration.
26 Likes