I am currently trying to create a naval game which explores ship movement. However I am having issues with the orientation of the ship itself.
As you can see here (https://www.youtube.com/watch?v=CiM-Blh4v2c) there is a very basic ship system in place - however as seen in this video the ships have a tendency of falling over (https://www.youtube.com/watch?v=teXQBdakfS0).
I have experimented with BodyGyro’s which have worked quite well, however of course they aren’t allowing for any rotation whatsoever making the ships unable to turn. I was wondering whether was a way in which a BodyGyro can only affect a single axis? For example, you can rotate an object horizontaly but not vertically?
Any help would be much appreciated.
Thanks,
-Tom