Bodygyros facing character jittery roblox

	local cf = Camera.CFrame;
				bodyGyro.CFrame =  cf

So I’m making a dbz type fly thing and i want it to face the camera but its like kinda jittery

Try turning off the Humanoid.PlatformStand property

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You need to set the D property of BodyGyro and increase it to a larger number.

I tried it doesnt nothing I did 9e9

That just jitters but i want it to face me

maybe try lowering the maxForce