I have been having a lotta trouble with bodyMovers lately. In this particular case, i made a lift. So here’s the problem: for some reason, at any random time through the objects movement, the object and any players physically interacting with the object will be destroyed:
https://i.gyazo.com/96f3f67d43eaf9bb6ff7461da6ecd3bf.gif
This only happens when the BodyPosition is being acted upon by a Tween. To make sure of something, i placed a part on the lift along with the player. As the part stayed and the player didnt, I can conclude that either the object’s destruction only takes players with it, leaving objects unaffected or the part happened to be in freefall on the time of destruction and not physically in contact with the lift, though this seems unlikely