everything is spawned on the client (nothing to hack rly) and so basically what im doing is setting bodyposition.position of the bodymover to a position every frame but then the part barely moves tho the more time it stays one value it picks up speed so is there a way to move to a diff position every frame without the bodyposition resetting its speed
edit- what could be a good alternative if there is no fix for this
I used AlignPosition instead because it doesnt reset the speed tho its a bit more complicated than bodyposition