Hi, so I’ve made this simple warp system similar to that of the Galaxy game on roblox. However, there’s a problem in which the ship would go in some weird other direction, rather than the “front” of the ship.
This is the problem. You’d want to apply this to the existing position by for example changing the operator to +=. The lookvector is a unitvector describing a direction and not a position, and distance is a scalar.