Player:LoadCharacter()
local HumanoidDescription = Humanoid:GetAppliedDescription()
local Size = AgeSizes[User.Character.Age]
HumanoidDescription.DepthScale = Size
HumanoidDescription.HeadScale = Size
HumanoidDescription.HeightScale = Size
HumanoidDescription.WidthScale = Size
Humanoid:ApplyDescription(HumanoidDescription)
As you can see from this screenshot, the scales are being set to 0.5, but my character is still the default size of 1
This code was working 2 days ago
Tom_atoes
(Tom_atoes)
May 26, 2019, 9:13am
#2
Try make the Humanoid description then run Player:LoadCharacterWithHumanoidDescription(humDesc)
Not sure if this is the exact name of the function.
1 Like
Is there anyway to edit HumanoidDescription without the character then? cause I have to load the character, get the human description, edit it, then reload it again??
Tom_atoes
(Tom_atoes)
May 26, 2019, 9:15am
#4
PlayersService:GetHumanoidDescriptionFromUserId(id)
Huh ok, for some reason this now works.
So then I dont need to do Humanoid:ApplyDescription??
Tom_atoes
(Tom_atoes)
May 26, 2019, 9:18am
#7
You shouldn’t have to since you are loading the player with the humanoid description already.