BodyScales not working

Player:LoadCharacter()

local HumanoidDescription = Humanoid:GetAppliedDescription()
	
local Size = AgeSizes[User.Character.Age]
	
HumanoidDescription.DepthScale = Size
HumanoidDescription.HeadScale = Size
HumanoidDescription.HeightScale = Size
HumanoidDescription.WidthScale = Size
	
Humanoid:ApplyDescription(HumanoidDescription)

As you can see from this screenshot, the scales are being set to 0.5, but my character is still the default size of 1


This code was working 2 days ago

Try make the Humanoid description then run Player:LoadCharacterWithHumanoidDescription(humDesc)

Not sure if this is the exact name of the function.

1 Like

Is there anyway to edit HumanoidDescription without the character then? cause I have to load the character, get the human description, edit it, then reload it again??

PlayersService:GetHumanoidDescriptionFromUserId(id)

Huh ok, for some reason this now works.

So then I dont need to do Humanoid:ApplyDescription??

You shouldn’t have to since you are loading the player with the humanoid description already. :grin: