How do I make bodyvelocity make me go into the sky?
kinda like this
Uhh just set the body velocity’s force to
Vector3.new(0,force you want,0)
Make sure the Body Velocity
is parented to the Root of the Player’s Character.
You could just create a BodyVelocity
object and Parent it to the Character’s HumanoidRootPart
/Torso
, do keep in mind though that you should find a specific time of when you want to remove the BodyVelocity
if you want him to stop flying
BodyVelocity.Velocity = Vector3.new(0, 25, 0) --You will now A S C E N D
BodyVelocity.MaxForce = Vector3.new(0, math.huge, 0)