Hello!
I’m not the best with getting the directions of things, and I’ve gotten stuck on this BodyVelocity issue. I am trying to make a axe slash projectile, and have it slightly curved to match the axe swing animation, aswell as positioned infront of the character, but I can’t get the BodyVelocity to make the slash move to infront of the character! Any help is appreciated.
Video on it:
External MediaCode I have:
local NewSlash = SlashModel:Clone()
NewSlash.Parent = workspace
NewSlash.CFrame = Char.HumanoidRootPart.CFrame
NewSlash.Orientation += Vector3.new(0,90,0)
NewSlash.BodyVelocity.Velocity = Char.HumanoidRootPart.LookVector
NewSlash.Launch:Play()
Properties of the BodyVelocity:
I have tried different solutions already on the DevForum, but none seem to work.