BodyVelocity.P not functional?

I noticed that BodyVelocity.P isn’t working as described on the wiki and I’ve played around with the numbers a bit and it doesn’t seem to do anything that was noticeable by me. This makes it really hard to tune my impulses to where I need them to be, and I haven’t found a more viable bodymover for the job.

https://gyazo.com/c700b6f3ca50085f585180883ee923f2

Additional note: The place where I am attempting to use this has PGS enabled.

BodyVelocity was modified so that it does a better job of maintaining a constant velocity. As a consequence, P is ignored.

This thread goes into a detailed discussion about it:
http://devforum.roblox.com/t/handling-of-starfighters-jittery-body-movers/18853

Should be updated on the wiki though

I’ve added a note about this to the property.

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