Uh, no thanks it’s fine. The project has no funds anyway so I wouldn’t be able to pay you for it. I’m open to contributors, but if there is no way to compensate then it wouldn’t be a fair deal now would it?
I’ve never worked for cash, but it’s fine. Thanks for responding anyways, good luck with your project!
ooo… token… I wonder what it will be used for…
It won’t be out at launch, but I made a model of this token that will be used for future purposes.
There’s also a bat.
Even more meshes
bro keep making this game! this is awesome. i love devlogs and keeps me intensely motivated when a developer has the courage to add a devlog
I honestly forgot about this, not the game, not at all.
I don’t remember why I stopped updating it, but there’s a lot still planned out, although there are a couple of issues that halted me from making a lot of progress on the game. I’ll update it sooner or later when I get the chance.
I had a bit of fun in your test realm version of the game.
10/10 would bombard again
I also couldn’t help but admire this frying pan.
Something about it draws me to it
Is all the music from the Roblox library? if so, i’m gonna need the names of like, all the songs you used…
no, they actually all bypassed, my friend wanted me to put them in there
I could link them to you though
I just wished it was a lot more finished, but I’ve run into a lot of issues while making the game
there’s content that we have planned for the long term, but I’m gonna have to fix those issues first because we ain’t even at square one.
Keep on doing what you’re doing, Bombalooza has a charm to it because it feels like a classic roblox game but modernized, the weapon effects feel good so far and the songs, map, and everything else you showed in this topic are promising