Hey!
I’m currently trying to animate a rig I made in Blender then import it into Roblox. This is how I’m attempting to do it;
- Export one FBX normally (NORMAL FBX)
- Export one FBX with NLA Strips turned off (ANIMATION FBX)
- Import normal FBX with the character loader tool in Roblox Studio
- Scale down size of character (is super large when inserted)
- Go to animation editor and import the animation FBX.
When I do this, all of the bones are super stretched which makes the whole model very stretched. Here are some images below,
In blender:
If anyone can help me, that would be greatly appreciated, thank you!